Visual Servoing Platform version 3.6.0
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vpDisplayD3D.h
1/****************************************************************************
2 *
3 * ViSP, open source Visual Servoing Platform software.
4 * Copyright (C) 2005 - 2023 by Inria. All rights reserved.
5 *
6 * This software is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 * See the file LICENSE.txt at the root directory of this source
11 * distribution for additional information about the GNU GPL.
12 *
13 * For using ViSP with software that can not be combined with the GNU
14 * GPL, please contact Inria about acquiring a ViSP Professional
15 * Edition License.
16 *
17 * See https://visp.inria.fr for more information.
18 *
19 * This software was developed at:
20 * Inria Rennes - Bretagne Atlantique
21 * Campus Universitaire de Beaulieu
22 * 35042 Rennes Cedex
23 * France
24 *
25 * If you have questions regarding the use of this file, please contact
26 * Inria at visp@inria.fr
27 *
28 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
29 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
30 *
31 * Description:
32 * Windows 32 display using D3D
33 *
34 * Authors:
35 * Bruno Renier
36 *
37*****************************************************************************/
38
39#include <visp3/core/vpConfig.h>
40#include <visp3/core/vpDisplay.h>
41#if (defined(VISP_HAVE_D3D9))
42
43#ifndef VPDISPLAYD3D_HH
44#define VPDISPLAYD3D_HH
45
46#include <visp3/gui/vpDisplayWin32.h>
47
105class VISP_EXPORT vpDisplayD3D : public vpDisplayWin32
106{
107public:
109 vpDisplayD3D(int winx, int winy, const std::string &title = "");
111 vpDisplayD3D(vpImage<unsigned char> &I, int winx = -1, int winy = -1, const std::string &title = "",
112 vpScaleType type = SCALE_DEFAULT);
114 vpDisplayD3D(vpImage<vpRGBa> &I, int winx = -1, int winy = -1, const std::string &title = "",
115 vpScaleType type = SCALE_DEFAULT);
116
117 virtual ~vpDisplayD3D();
118};
119#endif
120#endif
Display for windows using Direct3D 3rd party. Thus to enable this class Direct3D should be installed....
vpDisplayD3D(int winx, int winy, const std::string &title="")
vpDisplayD3D(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const std::string &title="", vpScaleType type=SCALE_DEFAULT)
vpDisplayD3D(vpImage< vpRGBa > &I, int winx=-1, int winy=-1, const std::string &title="", vpScaleType type=SCALE_DEFAULT)
virtual ~vpDisplayD3D()
vpDisplayD3D(vpImage< unsigned char > &I, vpScaleType type)
vpDisplayD3D(vpImage< vpRGBa > &I, vpScaleType type)
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
Definition of the vpImage class member functions.
Definition vpImage.h:135